A riveting story that unfolds in both the real world and the virtual world of Otherworld. Simon and Kat have been inseparable friends since they were eight years old. They even team up for their first foray into Otherworld.
Soon afterwards, Kat is injured in a horrific accident and is diagnosed with locked-in syndrome. She can't move, but her brain is fully functioning. When the people at The Company, designers of Otherworld, offer to include her in a a test of some virtual reality gear that will allow her to continue living her life online, her family readily agrees.
Unfortunately, all is not as it seems. There appears to be some other hidden agenda, not just good will at play. It is left up to Simon to figure out what is happening before something even worse happens to Kat.
This is a fast pace story that kept me turning pages late into the night. I couldn't wait to see what surprises would be ready to spring on Simon at each of his moves. It was hard to tell which of the characters to love or hate and who to trust. I never doubted Simon nor Kat for a moment. Not every one was who they seemed to be or who I wanted them to be.
While I feel that this book will have a large appeal to gamers, it certainly is not limited to that audience. Along with the action, there is also the story of Simon and Kat, and their dedication to each other. Otherworld is set up as the start to a new and addictive series.
If you enjoyed Ready Player One and Armada by Ernest Cline, you'll love Otherworld.
Cover image courtesy Penguin Random House Canada.
I received an advanced ereader copy of this book from Indigo Books & Music Inc., in exchange for an honest review.
#IndigoEmployee
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